VGC: The 2025 Guide to Video Games (Hardback)
Imprint: White Owl
Pages: 224
Illustrations: 180 colour illustrations
ISBN: 9781036125868
Published: 28th February 2025
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There’s no such thing as a quiet year in video games, and 2024 has been no different.
For players, a steady stream of high-profile game releases has meant there’s always been something new to play regardless of what console, handheld, PC or mobile device they were using. Meanwhile, behind the scenes 2024 has been one of the most turbulent years in the history of the games industry, with widespread job losses, studio cuts, acquisitions and other controversies.
Video Games Chronicle, the expert source for video game news, has covered 2024’s goings-on every step of the way, and this book summarises the entire year in one handy volume. Designed like an old-school games magazine, this book presents the VGC website’s best coverage of 2024 in a more traditional format.
Our News section takes you through all the major stories that took place throughout the year, allowing you to relive every moment (for better or worse). Our Reviews section contains every notable VGC game review from 2024, ‘remastered’ and presented to you in physical form (we’re big on preservation, you see). Our Features section offers some of our best long-form articles from the past year. Finally, our Previews section takes a look at some of the games coming in 2025.
The world of online games media is a fast-moving one, and news and reviews usually arrive at breakneck speed then disappear from our consciousness to be replaced with the latest stories. With this book, we hope to provide a more permanent summary of the year, while also harking back to the days of the games magazines we loved so much.
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About 1981 Media Ltd
VGC (videogameschronicle.com) is the expert source for video game news. We deliver daily exclusive news, insight and critique to a knowledgeable audience who trust our coverage.
Our editorial team of Andy Robinson, Chris Scullion, Jordan Middler and Tom Ivan are trusted experts in our field, having previously worked across publications such as Official Nintendo Magazine, CVG and Edge for an average of 20 years.
Our journalists have spent years accumulating contacts, and we’re committed to using our experience to deliver professional reporting on the most important issues in games today.