Designing Video Games (Hardback)
A step-by-step guide to creating great games
Imprint: White Owl
Pages: 216
Illustrations: 100 colour illustrations
ISBN: 9781399038669
Published: 30th April 2025
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Have you ever played a video game and wondered how it was made? Do you have an idea for a game but don’t know how to create it? Maybe you’re curious about the skills needed to land a job as a video games developer?
This book breaks down the tools and techniques behind making games, providing practical advice to help you create experiences that grab players and transport them to worlds of mystery and adventure.
Packed with examples and tips, Designing Video Games details each step in the process:
Thinking up and evaluating ideas.
Turning ideas into designs.
Understanding your audience.
Creating game content.
Using psychological techniques.
Fixing common development problems.
Polishing, marketing, and releasing games.
Yes, you absolutely have what it takes to make great video games. This book will show you how.
This is a great and informative book that confirmed some of my suspicions on the process and some surprises into it.
NetGalley, Emilie Borge
Highly recommend it if you also want to know some of the inner workings or if you are an aspiring developer wanting to start off your journey with a little extra help.
I give this 4 stars. Highly informative with easy to digest text and lots of pictures to make a clearer picture.
About Stuart Maine
Stuart Maine has been a video game designer and writer for 27 years, working on titles for consoles, PC, and mobile. He helped set up, and later sell, indie developer, Well Played Games.
As well as a lifelong video gamer, Stuart is a fan of board, war, and roleplaying games. He writes about games in what little spare time he has remaining, along with tutoring on a ‘Story for Videogames’ course.
Stuart lives in Oxfordshire with his wife, Jess, and Labrador, Bear.